![]() Like Lotte, I was at first hyper-focussed on trying to reach ‘the end’ of the game and to escape to the surface, only to realise that that was effectively the ‘start’ of the main story. What is fascinating about this game, is that it constantly pretends you are done – only to then reveal there is another layer you haven’t yet discovered, be it more regions, more bosses, more weapons, weapon upgrades, abilities, difficulty settings, etc. I found that as I was playing, I did not only get better because of the upgrades I bought, but also because I got better at dashing Zagreus around the chambers without accidentally ending up in the magma. Especially the tougher boss battles are difficult to beat if you’re not constantly moving and positioning to get your attacks off. Unlike, for example, Vampire Survivors, Hades actually requires a fair amount of skill (or, if you’re Lotte, you just button mash and it takes you 80 attempts to escape the first time… up to you :p). ![]() ![]() Luckily, the game gives you some tools to ensure some level of control over your build, so you actually have a decent chance to get to the combos you’re trying for. Like other rogue-likes, Hades is the kind of game that constantly makes you want to do another run just to try to get the perfect build, to try to get right combination of powers and upgrades to completely destroy this time. Along the way, you receive rewards that upgrade your character for the duration of the run, as well as currency and rewards that you can spend between runs to make your character stronger for next runs or add variety to your encounters. Hades is a rogue-like in which you battle through four regions of the underworld and several bosses to finally escape to the surface to progress the story. I remember running the game for the first time after I installed it, seeing the Supergiant logo, and going ‘oh, that’s why’ – every singe one of their games I’ve played or seen is great. Lotte recommended Hades to me at a time when I could really use a quick-paced game with relatively little stakes to distract me, and I’ve played it since whenever I need to get my mind off things. You may need to turn on God mode eventually to keep from dying all the time, but I can guarantee that you won’t put the game down until you’ve reached those end credits. Last but not least, Hades has a story that keeps you coming back. Both the character portraits and environments are atmospheric and charming. The gameplay is also great, and while you can apply “technique” to your play, you can also smash some buttons over and over and still win – eventually. Do you need to focus? I swear the Hades soundtrack will whip you right into gear. The absolute highlight of Hades for me is the music, written by Darren Korb (who also voices protagonist Zagreus). However, if you suck at a game and you still enjoy it and spend over 100 hours on it, the game probably has more to offer than just the challenge of beating it. Difficult games are probably fun if you’re good at them (this is wild conjecture as I have never been good at a game ever). I think it’s fair to say that I am Bad At This Game.īeing awful at this game puts me in an excellent position to review it, of course. That is: 80 attempts before I realised that escaping wasn’t the end of the game, but the beginning. Now, it took me roughly 80 attempts to escape from the Underworld. Your goal? To break out of the Underworld, fighting your way through Tartarus, Asphodel, Elysium, and the Temple of Styx. Hades is a charming, Greek mythology-inspired roguelike where you play as the prince of the Underworld.
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